Find new players. Grow wishlists. Increase game sales. Mainquest Marketing

I'll Grow Your Wishlists, Discord Followers, And Find You Customers While You Focus On Game Dev And Finishing Your Game

If you're an indie game studio, and you want to build an audience so that your game launch is a financial success, but you don't have time to market your game, then here's how I'll find customers for you...

1. Connect with streamers specializing in your genre, so that they play your game in front of your target audience. I'll research each streamer, watch their content, and get to know them. I'll then reach out, and build a relationship with them. My goal is to help them get more views because they played your game... and in turn you promote your game in front of an audience that will more likely wishlist your game or follow you on Discord.

2. Create content showcasing the best features of your game. Pumping out content consistently is the key to grabbing a potential customer's attention. So I'll figure out which platform gets the best engagement (i.e. YouTube, Twitter, TikTok, Reddit, etc). And I'll study your game to find the best features that will get the player to go “oh, cool, haven't seen that before!”. And I'll serialize the content... meaning, I'll put out at least one piece of content a week, in different ways. I'll also A/B test to figure out what parts of your game grabs the most attention.

3. Reach out to potential customers, one-on-one. The goal is to spend time looking where your target audience hangs out, reach out to them, and build long-term, genuine relationships with them. I want to find your biggest fans so that they spread word-of-mouth, engage in your Discord, and support you financially on release.

Here's what else you'll get...

4. Save money on employee costs. I'd like to be hired as a contractor. So this means you don't have to pay for long-term salaries, benefits, and related taxes. This will help you reduce overall operating expenses that come with permanent employees.

5. Flexibility. Because I'm on contract, you can quickly adjust your workflow in response to fluctuating project demands and workloads. And you can scale workload up or down as needed without the commitment of a permanent employee.

6. Reduce risk. Game development comes with uncertain economic periods, so hiring me as a contractor on a project basis minimizes the risk of long-term financial and personnel commitments.

7. Higher productivity. When a pro athlete gets a guaranteed contract, usually their productivity goes down after. My point is, because I don't have a "guaranteed contract”, I'm highly motivated to perform well and make sure you find more customers . That's because if I do a great job, that will secure future work and references. So both of us benefit.

Who am I?

My name is Dariusz, here in Canada. I launched my first startup in 2005. And I got into marketing by accident because if I wanted to make a living off my niche, creative ideas, I had to learn how to find customers. So starting in 2005, I learned digital marketing by trial-and-error, and failed a lot. But I finally learned. And my marketing has attracted some of the biggest companies and organizations in Canada.

So with 20+ years of experience, I'm confident that I can help you build an audience and find customers for your game. If you want to learn more about how my experience can help you find customers, click here: My Entrepreneurial Story

Your next step...

Before we commit time and money into this project, let's chat. I want to see if my skills are a good match for you and your team. Also, I'd like to learn more about your game, and do some analysis on its market potential.

So if you're ready, send me an email to:

dariusz@mainquestmarketing.com

...and in the subject, copy and paste this:

Marketing Contractor

And in the body of your email, tell me more about yourself, and provide some info about your game. And I'll write back with the next step.

Thanks! And looking forward to helping you find players so that you can focus on game dev and let me worry about sales.

Dariusz



Marketing Tips To Help You Incrase Indie Game Wishlists And Sales...

Get new tools and techniques to help you find palyers. Specifically designed for small indie game devs who are making their first game and have no idea how to promote their game, Below are the latest articles and vidoes...

Market Research: Indie Puzzle Adventure Game Genre... And What Players Want
Inside you'll get 7 market insights in the puzzle adventre genre, 3 mistakes you need to avoid, and action plan to help you find customers...


How To Use Your "Underdog Story" To Attract Attention And Find Players
Inside you'll learn how to create a compelling story that attracts the attention of players...


Learn The Basic Fundamentals Of Marketing Your Small Indie Game
Inside you'll get 9 fundamental marketing techniques that most small indie game devs don't do.


Cultural Waves: How Shifts In Culture Sell More Indie Video Games Than Marketing Does
Learn how indie game market momentum comes from cultural waves and not marketing...


Why Rogulikes Sell So Many Games -- And What To Do About It If Your Game Is In A Different Genre
Learn why roguelikes attract so many plahers, and what to do about it if you're game is in a different genre..


Want me to find customers for you while you just work on game dev?
Learn how much it costs and what you get when you hire me to find customers for you...


Click here to see all my articles and videos.

Thanks! Looking forward to helping you find players, grow wishlists, and increase sales for your indie game!

Later,

profile picture of dariusz konrad

Dariusz Konrad
Email: dariusz at mainquestmarketing dot com
Discord Username: dariuszkonrad
LinkedIn: My entrepreneurial successes
Work: Game devs I've helped so far
YouTube: Indie Game Marketing Tips