Find new players. Grow wishlists. Increase game sales. Mainquest Marketing

Free Marketing Tips For Small Indie Game Devs

Inside you'll learn how to find players, get wishlists, sell game copies, and grow your game studio.


If Your Making A Roguelike Indie Game And You're Not Getting Any Visibility, Then Here's A New Approach
Inside you'll new 5 tips, and a step-by-step guide showing you exactly how to stand out in the overcrowded roguelike genre.


"I Thought That YouTubers And Press Would Help Me Increase My Wishlists, But I Was Completely Wrong"
...that's the most common issue I hear when talking to small indie game devs who have had "success" with the press and content creators. Inside you'll learn what the issue is, and how to fix it...


How To Write Sales Copy For Your Steam Page In 5 Easy Steps
If you have NO idea what to write on your Steam Page so that it motivates customers to wishlist your game, or join your Discord, or buy your game, then here's a simple 5 step formula...


How To Promote Your Indie Game For $100
Inside you're going to learn my exact process I use when promoting my client's indie games. And the goal is to use paid ads to reach tangible goals like 10,000 wishlists or 1,500 sales a month.


Why Many Innovative Indie Games Get Unnoticed -- And 3 Steps To Get Attention
Innovative game features are hard to market because being unique for the sake of being unique isn't attention-getting. Here's a better strategy...


Why Nobody Is Playing Your Indie Game... And What To Do About It
Inside you'll learn why it's hard to get attention as a small indie dev. And then you'll get a simple 3 step techniques to help you start finding players...


How To Market Your Game's Features So Players Will Want To Buy Or Wishlist Your Game
If you're having trouble marketing your game's features on your Store page, then here's an easy formula you can use...


Business Basics For Small Indie Game Devs
Inside you'll learn non-obvious business basics on how to grow your indie game studio if you're just starting from zero...


Rise and Fall of Indie Game Dev Jon Shafer, At The Gates
This is a cautionary tale about an indie game dev who was successful at finding customers, and getting over $100,000 in funding... only to lose it all.


Advanced Market Research Strategies For Small Indie Game Devs
Inside you'll learn how to test your indie game idea with players, how to get feedback, how to use that feedback to iterate and create a game that players will buy...


How To Get More People To Play Your Indie Game At Game Convention
If you want more people to check out your table and play your game demo, then here are 7 tips...


Wishlist Workshop Part 7: New Strategy To Getting Wishlists
If social media, YouTubers, game journalists, and your Steam page isn't growing your wishlists, then you need a NEW strategy -- a strategy designed specifically for small indie game devs. You see, the "secret" to growing wishlists isn't using other platforms... but to build your OWN audience. So read this or watch to learn how...


Wishlist Workshop Part 6: Not Getting Wishlists? Here's why...
Inside you'll learn that what you think makes your game appealing... what will grab attention... may not appeal to your potential fans. So the best way to learn how to figure out what would grab your potential players attention so they wishlist your game is to do this...


Wishlist Workshop Part 5: How To Use Your Game's Hook To Increase Wishlists
Learn how to use your game's "hook" to attract your target player, and how to use your "hook" to grow your wishlist...


Wishlist Workshop Part 3: Find Your Game's Hook
When a potential player lands on your Steam page, you don't want them to leave because they dont know what's in it for me. To avoid this, you need to discover your game's hook. Here's how...


Wishlist Workshop Part 3: How To Make Your Game's More Appealing
You want a player to land on your Steam page, check out your game's features, and go "wow, never seen that before." Learn how...


Wishlist Workshop Part 2: Wishlist Numbers DO NOT Guarantee Game Launch Success. This Does...
Why getting 10,000 wishlists doesn't guarantee a successful game launch. Instead, here's a new stratetgy...


Wishlist Workshop Part 1: How To Grow Your Wishlists If You're A Small Indie Studio (part 1 of 7)
Learn how to grow you indie game Steam wishlists using this easy-to-follow, step-by-step marketing strategy...


Why Your Indie Game Marketing Content Is Boring And Not Interesting To Players -- And What To Do About It
Learn how to turn boring indie game marketing content into content that motivates players to wishlist and buy your game...


How To Get Your Indie Game To Show Up In Front Of Steam's Customers
If you want your indie game to be shown to more customers on Steam, then here's what to do...


How To Market A Complex Indie Game That Is Hard-To-Explain
If you're making an in-depth, complicated indie game, then here's an insight and marketing strategy to help you find more players...


New Marketing Strategy For Indie Game Devs
If you're trying to compete for attention, you've already lost. Here's a better strategy...


What Do Players Want From An Indie Game Demo?
I researched players and asked them why and why they don't play game demos. Inside are 3 insights I learned... and a strategy to help you make your game demo more marketable.


Name Your Innovative Game Features To Help You Stand Out
Make your indie game stand out by using this simple marketing technique where you give your features a unique name...


Can You Pay Rent Making Small, Niche Indie Games
If you're worried your game is too niche and won't succeed, then here's 6 mindsets that will help you see that you're on the right path...


First Step In Marketing Your Indie Game
How do you marketing your game when you having nothing to show yet? Click the link to get a step-by-step action plan and blueprint to hepl you get started...


Truth about marketing your small indie game: survivor bias
You'll learn that what there's a survivor bias in video game marketing techniques... and what's a better strategy if you're a small indie game dev with very little or no customer base.


Steam Traffic Formula: Free Business Tool
Here's a free tool to help you find out how much Steam traffic your page needs if you want to make $50,000 game sales...


Professional Steam Capsule In Less Than 20 Minutes
Inside you'll learn how to turn your amateur Steam capsule into an attention-grabbing professional capsule in 3 easy steps.


How to market a shump, bullet hell, arcade shooter, shoot'em up
If you're developing a shmup, then learn how to attract players and build an audience before you launch your game. Click the link above and start using the simple step by step guide right away.


How To Write A Steam Short Description That Grabs A Player's Interest
You'll get a template showing you how to write an attention-grabbing Steam Short Description, quickly and easily.


What Does An Indie Game Company Really Do?
Is it a way to express your creativity and make money? Is it so you can financially support yourself doing your passion? Is it to find investors or publishers? The actual answer is not what you think...


How To Grab A Player's Attention And Sell Your Game In An Overcrowded Market: Full Training
In this training you'll learn 3 tips, 3 action plans, and a simple technique on how to avoid your game "die on the vine" because nobody disocverd it.


48 Marketing Tips For Game Devs Starting A New Game Studio
Inside you'll learn 48 things that every game dev should know about marketing their new game.


How To Name Your Game: 3 Easy Steps
Having trouble coming up with a good name for your game? Click the link above and learn how to come up with a attention-grabbing game name...


The 3 Crititcal Mistakes Game Dev Make When Starting Their Game Company
Which of these 3 mistakes are you making when trying to grow your game studio? Click the link and above and learn and how to avoid these costly mistakes.


Which Is Better: Release Now Port Later or Simultaneous Launch?
Here's 3 reasons why poring your game AFTER release will cost you more time and money...


Can't Decide Which Game Idea To Commit To?
You're about to get a step-by-step process showing you how to decide which of your game ideas are worth committing to. And learn how to avoid pursing opportunities that lead to nowhere. Click the image or title above and get the guide...


Discover The Reason Your Game's Newsletter Is Not Getting Players To Sign Up
...and get a 3 Step Plan to double subsribers. Click the link above or the image, and I'll see you there!


Learn The Basics Of Game Market Research In Less Than 15 Minutes -- So You Avoid Making A Game That's A Financial Failure
Discover how to find the income potential for your new game project. And learn how to avoid making a game players won't buy. Click the link above to learn simple market research techniques to help you develop a successful


How To Start An Indie Game Company In 7 Simple Steps
This training will show you how to build your game company from scratch, find a profitable market for your game idea, how to create a game that sells itself, how to build your audience, and how to find a publisher. It's all here. Click the title to learn how to start and grow your game studio...


What You'll Learn In This Blog...y
If you're a game dev making a commercial game and have no idea how to start a profitable game company that will sustain you in the long-term, then click the link above to get started...




What's Your Goal?
Launching soon, need wishlists? Click: Get Wishlists

Game sales low after launch? Click: Get Game Sales

Want to test a game idea to see if it's profitable? Click: Get Market Research


Thanks, looking forward to helping you find new players for your game!

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Dariusz Konrad
Email: dariusz at mainquestmarketing dot com
Discord Username: dariuszkonrad
LinkedIn: My entrepreneurial successes
Work: Game devs I've helped so far